Showroom · Make-of

How Reliquary was made

Five works of art the world lost, each kept as a constellation: a photograph dissolved into forty thousand points of light, hung with its four companions in one slow-turning sky. Scrolling flies you between them; in motion the light smears into star-streams, and at rest it settles back into an image.

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What it demonstrates

That a particle site can be a place rather than a performance. The five relics are not slides on a timeline — they are permanent residents of one navigable space, and the camera is the only thing that moves. Elsewhere in this showroom, Mireille assembles a single image out of chaos as you scroll; Reliquary's subject is a collection: everything stays resolved, and the drama comes from flying between the rooms. The second thing it shows is restraint with truth — the museum copy is real (each theft and loss checks out), and every plaque says honestly which photograph its constellation was sampled from.

Techniques, honestly named

Recreate it

The full recreation prompt — the sampling recipe with its exposure and weighting constants, the one-buffer layout, the smear shader, the spline-and-dwell camera, and the quality bar — is in the showroom vault.

Prompt — $5, on the dashboard