Showroom ยท Make-of

How Magnetar was made

A black liquid-metal blob with no geometry at all โ€” every spike you see is one fragment shader answering the question “how far is the surface from here?”

Visit the site โ†’

What it demonstrates

That a full 3D object can live in a page with zero meshes, zero models, and zero 3D libraries. The blob is a signed-distance function โ€” a formula that returns the distance to the surface from any point in space โ€” and a raymarcher walks each pixel's ray toward it. The pointer feeds a “magnet direction” into that formula, so the spike field grows and leans toward your cursor the way real ferrofluid follows a magnet. Press and hold, and the piece plays its second act: the field overcharges, the crown stretches and necks, and droplets pinch off to hang trembling along the field axis until you let go โ€” then fall home and merge without a seam. The page also keeps its physics honest: a visible card explains that this is a shaped simulation that evokes the Rosensweig instability, not a magnetics solver.

Techniques, honestly named

Recreate it

Prompt โ€” $5

The exact written prompt that produced this page โ€” the full distance field, the spike lattice math, the shading recipe, and the quality bar โ€” is in the Showroom storefront. Give it to your AI coding tool and you get an equivalent piece.